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Contact usCheck if your video game qualifies for VGEC and claim up to 25% of development costs with our simple eligibility checklist.
Offering up to a quarter of development costs back to video game developers, the Video Games Expenditure Credit (VGEC) is the UK government's new support for homegrown talent, replacing the previous tax relief scheme. VGEC can be claimed on costs incurred from 1 January 2024.
UK-registered companies developing video games are likely to qualify for VGEC. However, there are still some hoops to jump through.
The Video Game Development Company (VGDC) is the company responsible for designing, producing and testing the game.
To qualify, you’ll need to answer yes to all the following questions.
If more than one company meets these requirements, then the company that is “most directly engaged” is considered the VGDC.
Unfortunately, if no company meets the requirements, there is no qualifying VGDC for that game.
A video game is “an electronic game played through a video device”. The player should be able to control the events of the game with an uncertain outcome.
For a game to qualify for VGEC, you must answer yes to the following questions.
There are some restrictions on the content of the game. Games designed for advertising, promotional or gambling purposes are ineligible. Games may also not contain any pornographic or extreme material.
Games may contain elements of advertising, but this can’t be their main purpose. For example, a game can include ads alongside a paid, ad-free version but it can’t be rolled out as part of a promotional campaign for another product.
Similarly, games can include in-game gambling, so long as players can’t “cash out”. Prizes can’t be worth any money in the real world. For example, a poker simulator that allows players to win in-game tokens will be eligible, so long as they can’t be exchanged for any money or real-world prizes.
One of the key requirements of an eligible game is for it to be certified as ‘British’. This means getting either a final or interim certificate from the British Film Institute (BFI) that shows the game has passed the Cultural Test.
The Cultural Test is points-based and looks at the content and development of the game; you’ll need to achieve 16 of a possible 31 points to pass. The test is divided into four sections:
You don’t need to apply for points under each category as long as you qualify for a minimum of 16 points.
The actual claim is made through your Corporation Tax Return (CT600) by filling out the appropriate boxes and forms.
However, to pass the BFI Cultural Test, you’ll need some supporting documentation:
From 1 April 2024, all claims must be accompanied by an additional information form (AIF). This must be submitted before the submission of the CT600.
The AIF requires the following information:
You may need to provide details about the additional deduction you’re claiming, the amount of loss surrendered, or any expenses through connected parties.
Outside of the AIF, you must provide:
You may also wish to provide details of any methods of apportionment and/or assumptions used in producing these figures and any other information relevant to the claim.
You should keep sufficient records of costs incurred. This is not only good accounting practice but important in the event of an enquiry from HMRC. Compliance checks from HMRC have been on the rise in other tax relief incentives in the UK and usually comprise requests for evidence.
We’ve written a comprehensive guide to all things VGEC, including qualification criteria, calculating your claim and submitting to HMRC. Our eBook is completely free, with detailed answers to all your questions.
If you’d prefer to chat with a member of our expert team, we’re here to help. Get in touch by phone or email; we’re happy to chat all things tax credits!
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Check if your video game qualifies for VGEC and claim up to 25% of development costs with our simple eligibility checklist.
Please contact us to discuss how working with Myriad can maximise and secure R&D funding opportunities for your business.
Contact us