Video Games Tax Relief (VGTR) is a government funding incentive that allows digital gaming businesses to claim up to 20% of their core production expenditure.
Myriad has been helping UK game developers navigate the VGTR claim process for over a decade. As your VGTR partner, our specialist tax advisers and BFI consultants will ensure your claim is accurate, compliant, and optimised.
Video Games Tax Relief (VGTR) is a tax relief incentive designed to support UK-based game developers. It is available for games that are in production before 1 April 2025.
This means that Video Game Development Companies (VGDCs) can claim back some of their UK development costs at the end of their accounting period and receive either a cash credit or money off their tax bill.
VGDCs can claim back 20% of their core costs, assuming the expenditure is incurred in the UK or the EEA. Core costs include spending on designing, developing and testing the game, once the project has been "green-lit".
Game developers can claim VGTR on whichever is lower:
If the game is profitable, VGTR can be used to reduce a Corporation Tax bill. If the video game makes a loss, claimants can receive a cash payment from HMRC at a rate of 25%.
If you are a UK-registered company and have been developing your own video game, then you will more than likely qualify for VGTR.
Your company must be responsible for the designing, developing, testing, and production of the video game and, therefore, be known as the Video Games Development Company (VGDC).
If two or more companies are working on the same game, only one can apply for VGTR.
A VGDC doesn’t need to take direct responsibility for every aspect of developing the video game, but must have overall accountability for the game.
Video games are eligible, no matter what device they can be played on. Games played on PCs, smartphones, tablets and video consoles are all potentially qualifying.
However, games designed for advertising, gambling or with extreme material cannot be claimed.
Qualifying games must be intended for the general public and must be certified as "British" by the British Film Institute by passing the Cultural Test.
VGDCs also need to spend at least 25% of ‘core costs’ of development within the UK or European Economic Area to claim for a game.
Video Games Tax Relief is claimed as part of the Company Tax Return (CT600) filed with HMRC. To make a VGTR claim, you’ll need to be company registered in the UK and have the following documents:
You’ll need to calculate if your video game has made a profit or a loss and determine whether your VGTR claim should be surrendered as a loss for a cash repayment or used to reduce your tax bill.
HMRC has a specific approach for calculating the taxable profit and loss. There are restrictions on how losses can be used, which will vary depending on if the video game is finished and trade has ceased.
The Video Games Expenditure Credit (VGEC) provides a 34% expenditure credit rate for video games. It will replace the VGTR scheme on 31 March 2027.
Companies can claim back 34% of their UK-based core costs as an above-the-line credit. This is capped to 80% of total expenditure.
The credit will be treated as income and is taxable at the Corporation Tax rate of 25%. Therefore, the real-world benefit is 25.5% of the qualifying expenditure!
You can claim for costs incurred from 1 January 2024. As VGEC runs in parallel with VGTR, companies can choose which scheme to claim under.
For games in production after 1 April 2025, companies will only be able to claim VGTR.
In our latest VGTR eBook, we explain how you can make the most of this valuable government programme.
Our guide will take you through all the steps required to complete and pass BFI's Cultural Test – a key requirement for claiming VGTR. We'll also show you how to maximise your claim and get the most out of this valuable tax relief.
Download our free eBook today and learn everything you need to know about VGTR!
"DR Studios, part of the 505 Group, has worked closely with Myriad since 2018, particularly with Chris Dowsett, who has managed several BFI (British Film Institute) certification applications and subsequent video game tax relief (VGTR) claims for us. Chris is an excellent 'details' man. He's managed both our BFI certification applications and subsequent tax relief claims from start to submission, and we couldn't be happier with the relationship. Chris is backed by the specialist tax team at Myriad, which has years of experience in the creative industry tax relief field. I recommend Chris and Myriad if you're considering a VGTR claim."
Andrew Stephens
DR Studios - Part of 505 Group
"I've worked with Chris Dowsett at Myriad since 2017, identifying qualifying R&D criteria while navigating BFI & HMRC submissions. Chris' knowledge of the entire VGTR process has exceeded my expectations and placed my business in a stronger position. I highly recommend Chris to all my business friends and connections."
Paul Adams
Full Fat Productions
"Chris at Myriad has greatly supported Teach Your Monster over the last five years, working with us to manage our annual VGTR claim for multiple games. His process knowledge is quite remarkable, given the detail and complexity involved. We have a high level of comfort knowing our claims are worked through with great attention to detail and with every area thoroughly scrutinised before submission. This has resulted in significant financial benefits to support our ongoing work developing educational kid's games. Chris is very approachable, always there when you need him, he knows his stuff inside out, and last but not least, he is very pleasant to work with!"
Alison Duddy
Teach Your Monster
"Chris and the team at Myriad did a fantastic job with our VGTR claim. They were fast, supportive and knowledgeable. I would highly recommend."
Martyn Johnston
Upperroom Games
Myriad is your go-to partner for a successful video games tax relief or video game expenditure credit claim.
Our experienced team of application specialists, cost accountants, corporate tax experts, and VGTR consultants have a reputation for helping UK game development companies unlock maximum value from government funding programs.
Let us help you claim VGTR for your project today!
Get in touchIf you want to claim Video Games Tax Relief, your video game must be certified as British. You must pass the British Film Institute (BFI) cultural test to receive this certification.
To pass the BFI cultural test, complete an online application form for each video game for which you want to claim VGTR. The BFI will assess your application and award points based on the cultural content of the game, its cultural contribution, its cultural hubs, and its cultural practitioners. Each video game must score at least 16 out of 31 points to pass the test.
Myriad employs BFI application specialists who can help you pass this test. Contact us for advice.
BFI is currently reporting 18-20 weeks to process submitted applications.
Delays may occur if application forms are not correctly completed or need further information. If you need the certificate by a specific date, make sure you apply in good time and specify your deadline date on the application.
A Letter of Comfort: If you’re not yet ready to complete a cultural test application, you can submit a draft application and receive a Letter of Comfort from the BFI. This letter will state that the video game(s) should pass the cultural test. A Letter of Comfort can’t be used to submit a VGEC claim to HMRC, but it is reassuring to have and can help you secure financing.
An Interim Certificate: You can apply for an Interim Certificate if your video game is still in production. An Interim Certificate will be issued once the BFI and the Department of Culture, Media and Sport (DCMS) are satisfied that your video game will pass the cultural test based on the proposals set out in your application.
A Final Certificate: A final certificate proving your game is British will only be issued after your video game is finished and ready for release. Therefore, applications for a final certificate should not be submitted before the video game has been completed.
The Accountant's Report is required when an application claims points in Section C and/or Section D.
The Accountant's report aims to verify the total and UK expenditure of the work in Section C and the nationality or residence of all persons in Section D.
The Accountant's Report must be prepared by a person eligible for appointment as a company auditor under section 1212 of the Companies Act 2006.
A report can cost between £500 and £2,000 per application, depending on the video game costs and the number of applications you submit.
The BFI cultural test regulations require you to make a statutory declaration which states that the information you’ve given in your application is accurate.
A statutory declaration is required for both the Interim and Final certifications.
The statutory declaration must be made before a practising solicitor, general notary, Justice of the Peace or an officer authorised by law to administer a statutory declaration under the Statutory Declaration Act 1835.
Some Video Game Development Companies (VGDCs) may be carrying out research and development alongside their video game development.
A company can claim VGTR and R&D tax relief; however, the two schemes cannot be claimed on the same expenditure. Where VGTR is claimed on a project, the VGDC can’t claim for any other reliefs (including R&D tax relief) for that cost. This means that if a VGDC chooses to claim VGTR, any research and development within the project wouldn’t qualify.
If a company can separate the R&D work from the video game development into separate projects with distinct expenditures, the two reliefs can be claimed within the same accounting period.
For example, developing an innovative game engine would be claimed under R&D tax relief, whilst developing a qualifying game would be claimed under VGTR. This would be true even if the game engine were used in the game's production, so long as no costs were claimed twice and they were split into distinct projects.
VGTR and R&D Tax Relief (under the SME scheme) are both notified state aid, which requires the projects to be separate.
The key to when core costs can be claimed is knowing when the project was “green-lit”. Initial concept design is usually undertaken to determine whether the video game is commercially feasible. Any expenditure in this stage is speculative in nature.
Once it is clear that the game development is going ahead, expenditure can be claimed. Some VGDCs may have very little conceptual development before proceeding with production, and some may spend more time assessing the commercial viability of a game.
Commercial activity is no longer eligible; they are activities following the point when a game could conceivably be released to the public (i.e., the minimum viable product, or MVP). This includes all distribution, marketing and finance activity, even if this is crucial to the game's success.
Though game development may not always occur sequentially, claimants need to make an effort to split out conceptual development, production and post-production costs. You must identify which stage of development an item of expenditure contributes to, then determine how much is attributable to that stage.
Game and level designers may mostly be involved in conceptual development but may have some input at the development stages. Similarly, programmers and artists will be primarily involved at the production stage but may still be involved in pre- and post-production for feasibility analysis or debugging.
Core expenditure must be apportioned on a “fair and reasonable basis". There are multiple ways you can define this, depending on the cost. You may wish to explain your methodology to HMRC to ensure you meet this criterion.
As with core and non-core expenditure, you will need to apportion UK/EEA and non-UK/EEA expenditure. Workers based in a UK or EEA office or working remotely in the UK or EEA can be included, but workers physically outside of the UK or EEA are ineligible. This applies regardless of where the company is based, the worker’s nationality or whether the company is in a group with the claimant.
For some costs that are partly based in the UK/EEA, you can choose how to apportion the cost. For example, a staff member that works partly in the UK and partly in the US will only be eligible for the number of days they are working in the UK.
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Is your business registered for Corporation Tax in the UK or are you a partnership with corporate owners?
Have you developed new or improved existing products, processes or services in the last 2 accounting periods?
Does your business have fewer than 500 staff, and either: A turnover of no more than €100 million; or Gross assets of no more than €86 million?
Sorry, you must be a UK limited company or be a Partnership with corporate owners to be eligible for R&D tax credits.
In order to qualify for R&D tax credits you must be seeking to advance science or technology within your industry. As you’ve not developed any new or improved any existing innovative tools, products or services, and not re-developed any existing products, processes or services in the last 2 years. It is unlikely you have any qualifying activity. If you’re unsure, email or call us and we’ll help clarify.
In order to claim R&D tax credits, you need to either employ staff or spend money on contractors, consumable items and other items. If you’re unsure, email or call us and we’ll help clarify.
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Congrats!! Based on your previous answers, you will qualify for the SME scheme. If you’d like some help maximising and securing your claim, please email or call us.
Congrats!! Based on your previous answers, you will qualify for the RDEC scheme. If you’d like some help maximising and securing your claim, please email or call us.
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